Show simple item record

dc.contributor.author
Pauschitz, Florian
dc.contributor.supervisor
Fourny, Ghislain
dc.date.accessioned
2024-03-25T08:39:07Z
dc.date.available
2024-03-24T18:50:17Z
dc.date.available
2024-03-25T08:39:07Z
dc.date.issued
2023
dc.identifier.uri
http://hdl.handle.net/20.500.11850/665746
dc.identifier.doi
10.3929/ethz-b-000665746
dc.description.abstract
In 1935 Einstein first stated that quantum theory, as we know it, is an in- complete theory. In fact, quantum theory, as given by the Born rule, has an inherently random component, restricting it to providing probabilities for a cer- tain measurement outcome rather than specific predictions of outcomes. We explore a new approach that aims to lift this restriction with the help of game theory. It has been shown that Nashian game theory is incompatible with quantum theory. Hence, a new non-Nashian equilibrium has been introduced. This equilibrium is attained by relaxing the free choice assumption commonly found in quantum theory in favour of Einstein’s localism. The use of such a method is thought to enable making deterministic predictions over the out- comes of quantum experiments. There already exists a method for solving games with non-Nashian theory. It does, however, require as input a game in extensive form with imperfect infor- mation and therefore still misses the link to quantum experiments. We present a practical framework for representing quantum experiments mathematically based on the process matrix framework. This transition, from a physical experiment to the mathematical representation, makes use of the Choi-Jamiolkowski representation of quantum channels and states, as well as the process matrix representation of quantum processes. The implementation detailed in this report includes both a JSON storage for- mat and a Python library. This library comprises an algorithm for mapping a quantum experiment to a game in extensive form with imperfect information, as well as other (visualisation) utility functions. This report lays the way for future work to advance our understanding of non-Nashian game theory and to prove its consistency with quantum theory.
en_US
dc.format
application/pdf
en_US
dc.language.iso
en
en_US
dc.publisher
ETH Zurich
en_US
dc.rights.uri
http://rightsstatements.org/page/InC-NC/1.0/
dc.title
Mapping embedded process matrices to spacetime games
en_US
dc.type
Student Paper
dc.rights.license
In Copyright - Non-Commercial Use Permitted
ethz.size
31 p.
en_US
ethz.publication.place
Zurich
en_US
ethz.publication.status
published
en_US
ethz.leitzahl
ETH Zürich::00002 - ETH Zürich::00012 - Lehre und Forschung::00007 - Departemente::02150 - Dep. Informatik / Dep. of Computer Science::02663 - Institut für Computing Platforms / Institute for Computing Platforms::03506 - Alonso, Gustavo / Alonso, Gustavo
en_US
ethz.tag
game theory
en_US
ethz.tag
Quantum
en_US
ethz.tag
games in extensive form
en_US
ethz.tag
process matrix
en_US
ethz.tag
free choice
en_US
ethz.tag
Python
en_US
ethz.relation.cites
10.3929/ethz-b-000221777
ethz.date.deposited
2024-03-24T18:50:17Z
ethz.source
FORM
ethz.eth
yes
en_US
ethz.availability
Open access
en_US
ethz.rosetta.installDate
2024-03-25T08:39:09Z
ethz.rosetta.lastUpdated
2024-03-25T08:39:09Z
ethz.rosetta.versionExported
true
ethz.COinS
ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.atitle=Mapping%20embedded%20process%20matrices%20to%20spacetime%20games&rft.date=2023&rft.au=Pauschitz,%20Florian&rft.genre=unknown&rft.btitle=Mapping%20embedded%20process%20matrices%20to%20spacetime%20games
 Search print copy at ETH Library

Files in this item

Thumbnail

Publication type

Show simple item record