Comparing human wayfinding behavior between a real, existing building, a virtual replica, and two architectural redesigns
Open access
Date
2020Type
- Conference Paper
ETH Bibliography
yes
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Abstract
While virtual reality (VR) is increasingly being used for behavioral studies and pre-occupancy evaluations, the correspondence of wayfinding behavior between real and virtual environments is yet understudied. In this chapter, we report a post- and pre-occupancy evaluation that compares wayfinding behavior in a real, existing building to three virtually simulated buildings: one replication of the real building and two architectural design variations of the same building. We focus on comparing the conditions with respect to their effect on a) the distance above a shortest, optimal path, and key wayfinding decisions, as well as b) absolute angular pointing errors. Preliminary results indicate that the virtual replica represented the real building, as the result patterns were generally comparable. Yet, the redesigns did not evoke a better wayfinding performance. Show more
Permanent link
https://doi.org/10.3929/ethz-b-000418955Publication status
publishedExternal links
Book title
Spatial Cognition XII 12th International Conference, Spatial Cognition 2020, Riga, Latvia, August 26–28, 2020, ProceedingsJournal / series
Lecture Notes in Computer ScienceVolume
Pages / Article No.
Publisher
SpringerEvent
Organisational unit
03987 - Hölscher, Christoph / Hölscher, Christoph
Notes
Conference postponed due to Corona virus (COVID-19).More
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ETH Bibliography
yes
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